A conversation about experts and casual users

On Friday the 16th of November at 15:30 Bram Duvigneau and Vasilis van Gemert will have a conversation about web design for people with disabilities. The conversation will focus on the different needs of expert and novice screen reader users. â–¶

Design like it’s 1999

Simon Dogger is a product designer. He designs all kinds of physical products. Simon is not really a computer guy. Like most people probably, if he doesn’t have to use his computer, he doesn’t use it. One of the things he wants to do with his computer every now and then is to use the online archive of Dutch documentaries, 2Doc, for his research. â–¶

Turning the Inclusive Design Principles into the Exclusive Design Principles

The Exclusive Design Principles are at the basis of my research. In this blog post I’ll try to explain how this set of principles evolved out of a set of Inclusive Design Principles that the Paciello Group published. â–¶

A critical look at the Exclusive Design Principles

Last week I had a good critical look at the material I use for my Exclusive Design Challenges together with my colleagues Fransiska Groenland and Albert de Klein. We took a look at the exclusive design principles. â–¶

Methods of crisis

In order to create truly inclusive designs, we need to be at least as good at designing things for people with disabilities as we are at designing things for ourselves. There is an incredible amount of knowledge about designing things for common technologies like laptops, mouses, touch devices, etc. Libraries of Borgesian proportions can be filled with expert books about user interface design for average people. Specialist books about user interface design for alternative technologies — like keyboard navigation and screen readers — are much less common. There is no comparable body of knowledge, which means we can not create truly inclusive interfaces. â–¶

An extended report of the first Exclusive Design Challenge

I published a much more graphically appealing and much more detailed report of the very first The Good, The Bad, and The Interesting Exclusive Design Challenge. It’s filled with the beautiful pictures that Gitta Schermer took of the event. And I added some graphs as well! â–¶

Exclusive Design Principles

I learned from Jeremy Keith (who learned it from Cennydd Bowles, who learned it from Jared Spool) that good design principles are reversible. To test if a design principle works, the exact opposite rule should work as well. I decided to put the Paciello Group’s Inclusive Design Principles to the test. What happens if you reverse all these principles? They should result in something that you could name exclusive design principlesâ–¶

Design meets Disability

I read quite a few books about designing for accessibility in the last few months. Most of them were about so called inclusive design, and most of them were focused on designing inclusively for the web. While I learned a lot, and while I thoroughly enjoyed all the books I read, there was one book that stood out: Design Meets Disability by Graham Pullin. It stood out because of its different approach to designing for accessibility. â–¶